For this post, I wanted to make a futuristic sci-fi enemy for a game similar to doom and destiny.
The concept of the creation is made by me, inspired by a Destiny 2 enemy that I saw randomly on social media.
I used the classic apps to do my work, explained below
To be mentioned, I started this project with a full body, but ended up going just for the head
in order to create and learn more. And I started it before the female ronin character*
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- I used Zbrush to create the all the elements, by sculpting with various tools.
- Blender to retopology manually and uv unwrapping and render
- Sub. Painter to bake the textures and color the character. (including ready smart materials with adjustments)
- Photoshop to edit the uploads.
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Objects : 7
Vertices : 55,750
Triangles : 110,182
(Topology could be less on teeth and the flesh things, and cut off backface overlapping with the main head to increase overall perfomance)