Here is the latest Personal Project I been working on!
IS-3 Russian WW2 heavy tank.
The whole process or purpose to create this model was to understand more about tank vehicle creation
using the application I already have experience, but also to improve on previous mistakes and match the artstyle of a third
person tank game, like WoT or Warthunder.
- I made the model using blender, sculpt some parts that I found necessary also in blender
- Substance painter to create the textures (Using UDIM's for the first time, separating them in 3 parts).
- Substance painter to create the ground textures (using materials from substance library)
- Substance stager to render the pictures
- Marmoset toolbag for Logo
- Photoshop to edit a bit.