Here is one of the latest characters that I'v been working on!
A year ago I made a rough concept of a gladiator character, which i wanted to make into 3D.
Using up some old model of a human that i made by a course, I decided to make this concept into reality.
*2025 Update v2.0*
- Fixed topology
- Re-rigged the character
- Rigged the weapons
(and weight painted)
- Re-renders
- Minor fixes
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The league concept initially was not an idea, but based on the results It seems like the character could be a skin for the game character Pantheon from league of legends.
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- I used blender for modelling, sculpting,, uv and rendering
- Substance painter for hand/generate textures
- Photoshop for final renders
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Materials : 3 (one for each set)
Quality of Textures: 4k Resolution
Overall triangles : 48,223
(updated 2025 v2.0)
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