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Gladiator Warrior - LoL Pantheon Concept - Modelling/Texturing

Here is one of the latest characters that I'v been working on!
A year ago I made a rough concept of a gladiator character, which i wanted to make into 3D.
Using up some old model of a human that i made by a course, I decided to make this concept into reality.
*2025 Update v2.0*
- Fixed topology
- Re-rigged the character
- Rigged the weapons
(and weight painted)
- Re-renders
- Minor fixes

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The league concept initially was not an idea, but based on the results It seems like the character could be a skin for the game character Pantheon from league of legends.
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- I used blender for modelling, sculpting,, uv and rendering
- Substance painter for hand/generate textures
- Photoshop for final renders
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Materials : 3 (one for each set)
Quality of Textures: 4k Resolution
Overall triangles : 48,223
(updated 2025 v2.0)
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Full Render

Full Render

Character Render

Character Render

Character Render

Character Render

Character Topology

Character Topology

Character Mesh

Character Mesh

Character Topology

Character Topology

Weapon and shield Render

Weapon and shield Render

Weapon and shield Render

Weapon and shield Render

Weapon and shield Mesh

Weapon and shield Mesh

Weapon and shield Topology

Weapon and shield Topology